pylbm.elements.Sphere.distance

method

Sphere.distance(grid, v, dmax=None, normal=False)

Compute the distance in the v direction between the sphere and the points defined by (x, y, z).

../../_images/Sphere.png
Parameters
gridndarray

coordinates of the points

vndarray

direction of interest

dmaxfloat

distance max

normalbool

return the normal vector if True (default False)

Returns
ndarray

array of distances if normal is False and the coordinates of the normal vectors if normal is True